The Grisaia Visual Novel Trilogy Kickstarter Campaign
Sekai Project launches Kickstarter Campaign for Grisaia Games
The Fruit of Grisaia
"Mihama Academy." At a glance, it might seem a normal school; but this isolated learning environment is home to a mere five students, all female.
This changes with the arrival of Kazami Yuuji, a transfer student with an uncertain past and a highly idiosyncratic personality.
As Yuuji interacts with his five classmates, all borderline-eccentrics in their own right, they begin to influence each other in unexpected, meaningful ways…
But the deep-seated, painful wounds that have brought these five young women to Mihama are still a fact of their existence. And eventually, our protagonist can no longer remain a spectator.
Will Yuuji's peculiar set of skills and experiences enable him to open his classmates' stubbornly-sealed hearts...?
The Labyrinth of Grisaia
The sequel contains five "After Stories" continuing all of the heroines' routes from "The Fruit of Grisaia," in addition to "The Cocoon of Caprice," a story which touches on Kazami Yuuji's painful, complex past and explores certain mysteries left unresolved in the previous title. A variety of bonus content is also included, including dozens of brief "Short Stories."
The Eden of Grisaia
The conclusion to the trilogy consists of "The Seed of Blanc Aile," directly continuing from The Labyrinth of Grisaia's main route. Beginning with the protagonist's sudden disappearance, the story quickly moves toward a dramatic climax, with all the answers revealed at last. Additional contents include "Prologue de la Grisaia," a side story that depicts the five heroines' arrival at Mihama Academy, and their time there prior to the arrival of Kazami Yuuji